AI Insights · Timothy · January 2022
Top 5 Racing Games Performance in Belarus, Q4 2021
In Q4 2021, the top 5 racing games in Belarus showed varied performance in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower highlight these trends.
The performance of the top 5 racing games on a unified platform in Belarus during Q4 2021 showcased diverse trends in weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:
Need for Speed No Limits from Electronic Arts saw a consistent pattern in its metrics. Weekly revenue fluctuated slightly, peaking at around $649 in mid-October and $633 in late December. Weekly downloads remained stable, averaging around 2K, with a notable increase to about 2.5K in the last week of December. Active users hovered around 11K throughout the quarter, dipping slightly in November but recovering to approximately 11.5K by the end of December.
Drag Racing: Streets by NOVA GAMES experienced varied performance. Weekly revenue peaked at approximately $710 at the start of the quarter and ended at around $674 in the final week of December. Downloads were robust initially, reaching nearly 2.8K in mid-October, but saw a decline, stabilizing around 1K by the end of December. Active users saw a high of about 13K in mid-October, gradually decreasing to around 10.9K by the end of the quarter.
CarX Drift Racing 2 from CarX Technologies showed a steady trend in its weekly revenue, peaking at $439 in late October and maintaining around $350 towards the end of December. Weekly downloads were consistent, averaging about 1K, with a slight dip in late November. Active users remained stable around 5K throughout the quarter, with minor fluctuations.
Rebel Racing by Hutch Games Ltd displayed modest revenue figures, peaking at $106 in late November. Downloads saw a significant increase from 473 at the start of the quarter to over 1K by the end of December. Active users showed a rising trend, starting at around 4.2K and reaching approximately 5K in the last week of December.
Real Racing 3 from Electronic Arts had steady weekly revenue, peaking at $99 in mid-December. Downloads increased steadily, starting at 896 and peaking at 1.8K in the final week of December. Active users showed a positive trend, growing from about 6K at the beginning of the quarter to approximately 7.8K by the end.
These insights highlight the dynamic nature of the racing games market in Belarus during Q4 2021. For more detailed analytics and trends, visit Sensor Tower.